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Devlog
Blaze Of Glory
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Devlog
Status update
August 15, 2024
by
teh_201d
Hey just a heads up, development of this game is now officially on an indefinite hiatus. I have a few concepts I still want to tweak in the core rules, some really good stuff, but I can't get anything...
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Feedback wanted!
December 06, 2023
by
teh_201d
Hey, chummers. I've got some good news for you. I'm about to start working on the next version of Blaze of Glory, the cyberpunk TTRPG that lets you live out your wildest fantasies of fighting the syst...
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Version 0.2 is live!
August 31, 2023
by
teh_201d
Hey all! Version 0.2 is here! I made some changes after some internal testing and feedback from proofreader Rickard Elimää. Some highlights off the top of my head: Structure of Play due to popular d...
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Regarding SEO
August 31, 2023
by
teh_201d
I hate how if you google "Blaze Of Glory d12 based" you will probably find Daggerheart instead of this...
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Version 0.2 coming soon!
August 04, 2023
by
teh_201d
I just received a significant amount of feedback and am getting ready to upload the latest version. I could appreciate an extra pair of eyes, though! Drop by the discord to get access to the live GDoc...
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0.1 is live! Now with 100% more layout!
March 17, 2023
by
teh_201d
#beta
I am THRILLED to announce that we're moving from Alpha to Beta testing! This means the game is playable, and we just need player feedback to fine-tune the experience. The update includes: HTML layout...
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Blaze of Glory 0.0.2 Update
October 25, 2022
by
teh_201d
1
It's been a wild last couple of months, that's for sure. I finally had some time to dedicate to the project. Here's what's new: Corrected text for Camera Scrambler perk Corrected Bot perks for hacker...
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Playtest 1: Spare Parts
July 05, 2022
by
teh_201d
#playtest
Let's get to playtesting! Playtest 1: Spare Parts.pdf includes a short scenario to try out with your friends. Reading the core rules is still necessary for the GM and recommended for other players. If...
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d12 FTW
June 27, 2022
by
teh_201d
#d12
This is a follow-up to the previous dev-log . You might wanna check that one out for context, but in summary, CoReS has been in development for over 8 years and has gone through many iterations and a...
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Hello World!
June 12, 2022
by
teh_201d
Hey! The prototype's been out for a whole day already. Thanks to everyone who took a moment to check it out. I have gotten some mixed feedback on the .TXT format. It's ironic because one of the reason...
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